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What Im expecting is to live the Position (Place) + the Size of my vR FB always the same and whenever I decide to change resolution or Test % Resolution - I will love to have always the same exact position of my vR FB. Whenever I hit render by changing the render size in my "Render MaYa Settings" or in the vR FB by selection maybe "Test Render at 50%" or 75% or 110% will always re-size the vR FB from the left top corner. (I have the vR FB sized at one half of my 2nd monitor) Position = Where my vRay FB in my Monitor I have always have. Will be at re-size from the left top corner depends in the position of the vRay FB. When we look at ViewRay Inc.’s average trading volume, we note the 10-day average is 1.04 million shares, with the 3-month average coming to 1.20 million. The share price had its 52-week low at 3.54, which suggests the last value was 35.52 up since then. Well the vRay FB keep the position when I close MaYa, BUT when you change the render Size (i.e) the vRay FB became smaller all the time. VRAY’s current price is a discount, trading about -50.27 off its 52-week high of 8.25. So how do you think this should work? It would help to hear your thoughts.Hi yolov, We currently save the position (similar to all other maya windows). Sometimes speeds things up, sometimes doesn't, but if you don't check the Use Interpolation box you don't have to worry about these. It will prepass whatever the Min/Max rate is, so if it's set at Min -3 and Max 0, Vray will run 4 prepasses on the image before rendering. But we save the position, so I wonder what the expected behavior should be. this turns on the 'Reflect Interpolation' settings in the VrayMtl. Keeping the position - we'll have to see what can be done about this, and I see why it could be annoying. Making it dockable is still on our to-do list, we've been hitting a lot of brick walls there. He has interviewed many talents in the industry and posts a new podcast every week.There's an option in VFB settings > Render View tab that will keep the VFB from resizing, see if that helps. Aside from V-Ray, Chaos Group's product offerings include Phoenix FD, VRscans, V-Ray Cloud, Chaos Vantage, Chaos Cosmos & V-Ray Application SDK.Ĭhaos Group Laboratories is a collaborative research hub organized by Chaos Group to bring together artists, industry leaders, and academic researchers to contribute to development and discussions and help solve key computer graphic challenges. CG Garage podcast is produced by CG Labs. Chris Nichols hosts the podcast. V-Ray supports many different platforms including Autodesk 3ds Max, Autodesk Revit, Autodesk Maya, SketchUp, Rhinoceros, Cinema 4D, Nuke, Unreal, form Their flagship product V-Ray uses global illumination algorithms, including photon mapping, path tracing, irradiance maps, and directly computed global illumination. Chaos Group has grown and expanded over the years with offices in the US, Korea, and Japan. Established in 1997 by Peter Mitev and Vladimir Koylazov, the Chaos Group company is the leader in computer graphics.
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V-Ray is developed by Chaos, a Bulgarian company based out of Sofia, Bulgaria. V-Ray is a powerful rendering and simulation technology built to help you visualize your largest ideas. Please look at our V-Ray Help page here for any problems or questions you may have about V-Ray. Learn V-Ray from the only current Licensed V-Ray Trainers in the United States! Take a look at our calendar of V-Ray events and get to know the V-Ray instructors as well.
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